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Overwatch

TunedAdjusted for this game, with settings of its own.

Profiled frame by frame, with raw mouse and shaders prepared before the match.

Download the trialBuy for $12.99

Free for 7 days. The trial starts when you choose. One free trial per Mac. $12.99, once. Needs the internet once per Mac to activate. Works on 2 Macs at a time. Apple silicon, macOS 26.5 or later. A label means the same here and in the app.

At a glance

Store
Battle.net
Renderer
DirectX 11 → Metal
Mouse
Raw input
Memory
8 GB or more

Frame rates

Overwatch, on one Mac: Malbec against CrossOver 26.2 with its D3DMetal setting.

  • 61%more frames per second155 against 96 FPS on average, on Malbec and CrossOver 26.2.
  • 8.5×higher 1% lows78 against 9 FPS over the slowest 1% of frames, on Malbec and CrossOver 26.2.
  • 0stutters over 50 ms per minuteAgainst 52 on CrossOver 26.2. A stutter here is a frame that took longer than 50 ms.

Measured on a MacBook Pro (M5 Max, 48 GB) with macOS 27.0, Overwatch, the Workshop benchmark map, 22 October 2026, n=5 maps on Malbec and 3 on CrossOver 26.2. In-game settings on both: fullscreen 2560×1600, the same graphics preset, DirectX 11, frame-rate limit 600. Malbec ran its Maglev engine (malbec-20261022.4) with the performance settings Malbec ships with. Each number is the median of a side’s maps. Both sides had played Overwatch earlier that day, so their shader caches weren’t empty; a first session with an empty cache wasn’t measured at these settings.

Every map, the frame times and how we measured

Four numbers from every map

Each bar is the median of a side’s maps; the line across it runs from its lowest map to its highest. Every bar starts at zero.

Average FPS Higher is better. Malbec: 61% more.

  • Malbec155 FPS5 maps, 138 to 159
  • CrossOver 26.2 (D3DMetal)96 FPS3 maps, 91 to 103

1% low Higher is better. Malbec: 8.5× higher.

  • Malbec78 FPS5 maps, 65 to 85
  • CrossOver 26.2 (D3DMetal)9 FPS3 maps, 9 to 11

Stutters over 50 ms Lower is better. Malbec: 0 in every map.

  • Malbec0 per minute5 maps, each 0
  • CrossOver 26.2 (D3DMetal)52 per minute3 maps, 49 to 78

Slowest frame Lower is better. Malbec: 11× shorter.

  • Malbec20 ms5 maps, 16 to 30
  • CrossOver 26.2 (D3DMetal)223 ms3 maps, 207 to 340

Against CrossOver 26.2 (D3DMetal): Malbec is ahead in all four, and in each the two sides’ ranges, from lowest map to highest, don’t overlap.

Being measured: CrossOver’s DXMT setting and CrossOver 26.3 (the current version).

What Malbec does for Overwatch

  • Sets Overwatch’s display settings to match your screen, after keeping a copy of the original file.
  • Gives it its own settings for graphics, mouse and display.
  • Reads your mouse directly instead of waiting for the macOS pointer.
  • Hides DirectX 12 if the game offers it, so it runs in DirectX 11 on Metal.
  • Turns on macOS Game Mode while you play.
  • Keeps the shaders the game builds between sessions.

Before you start

  • Install it from Battle.net in Malbec. Malbec sets up Battle.net for you, and you sign in on Battle.net’s own window.
  • A Mac with Apple silicon and macOS 26.5 or later.

Known issues

None known yet. If you hit one, choose Help › Report a Game… in Malbec.